The gang is close to finding Jupiter, tracking him to the Arabi Cannery. And with Tink's power to question every machine she encounters, nothing should stand in the way of finding her robot friend... Right? TRANSCRIPT HERE (PDF)
When Tink discovers she can talk to machines, she brings to life Jupiter, a retro game console. Now she has to find him and put him back to sleep before he wreaks havoc in the neighborhood.